The first games were held in 1988 and continue to this day. They surprise participants with their simple rules, as each game was taken from childhood.
Every person is a cog in the system, and if that cog breaks, the whole system can break down.
A team game where each participant's foot is tied to their neighbor's foot, making movement possible only in perfect synchrony. Includes five mini-games that must be won within 5 minutes.
This game is a test of impulse control and adaptation to external demands. Those who cannot stop themselves will die. Literally.
Participants move forward on the command “green light” and freeze on “red light.” Any movement during the stop means death.
The game is a reflection of how, in the real world, everyone attempts to assert their own perspective.
Two teams pull a rope over an abyss. The losers fall down.
The game puts everything in its place and reveals people's true nature. It raises questions about the value of life and the willingness to sacrifice oneself for a loved one.
Players are divided into pairs. The winner is the one who takes all of their opponent's balls, but without using force. Any game can be played.
A game about the unequal division of society, where everyone has their place.
Players are divided into teams: “reds” - killers, “blues” - victims. The task of the "leaders" is to find and eliminate their opponents, while the task of the “victims” is to hide in rooms and survive.
This game is about betrayal. At some point, you may not meet the “criteria” and be left behind.
The players stand on a rotating platform. When the music stops, a number is called out. This number is the number of people who must occupy one room. Those who are left without a place are eliminated.
This game is about trusting the world and your intuition. People die trying to “choose the right glass,” just like we do in life — the right job, partner, path.
Players must walk across a series of glass slabs, choosing one of two options. One slab can support the weight of two people, while the other breaks underfoot, causing the participant to fall to their death.
This game is about conditional love for perfectionism. You have to go out of your way to please others. Mistakes are unacceptable.
Participants must perfectly cut out a shape from a sugar circle with a needle.